Override this to set the gui logic.
The deltaTime is the time ratio for the last frame to the next.
It is equivallent to Actual framerate / Nominal framerate.
Ideally, it's equal to 1.
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If the canvas is set, the coordinate are those *inside* the canvas.
Override this to set the gui logic. The deltaTime is the time ratio for the last frame to the next. It is equivallent to Actual framerate / Nominal framerate. Ideally, it's equal to 1. ___ If the canvas is set, the coordinate are those *inside* the canvas.