1 /** 2 Grimoire 3 Copyright (c) 2017 Enalye 4 5 This software is provided 'as-is', without any express or implied warranty. 6 In no event will the authors be held liable for any damages arising 7 from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute 11 it freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; 14 you must not claim that you wrote the original software. 15 If you use this software in a product, an acknowledgment 16 in the product documentation would be appreciated but 17 is not required. 18 19 2. Altered source versions must be plainly marked as such, 20 and must not be misrepresented as being the original software. 21 22 3. This notice may not be removed or altered from any source distribution. 23 */ 24 25 module ui.knob; 26 27 import core.all; 28 import render.all; 29 import common.all; 30 31 import ui.widget; 32 33 class Knob: Widget { 34 protected { 35 float _value = 0f, _step = 1f, _min = 0f, _max = 1f, _minAngle = 0f, _maxAngle = 360f, _angle = 0f, _lastValue = 0f; 36 Sprite _baseSprite, _btnSprite; 37 bool _isGrabbed = false; 38 Vec2f _lastCursorPosition = Vec2f.zero; 39 } 40 41 @property { 42 float value01() const { return _value; } 43 float value01(float newValue) { return _value = newValue; } 44 45 int ivalue() const { return cast(int)lerp(_min, _max, _value); } 46 int ivalue(int newValue) { return cast(int)(_value = rlerp(_min, _max, newValue)); } 47 float fvalue() const { return lerp(_min, _max, _value); } 48 float fvalue(float newValue) { return _value = rlerp(_min, _max, newValue); } 49 50 uint step() const { return (_step > 0f) ? cast(uint)(1f / _step) : 0u; } 51 uint step(uint newStep) { 52 if(newStep < 1u) 53 _step = 0f; 54 else 55 _step = 1f / newStep; 56 return newStep; 57 } 58 59 float min() const { return _min; } 60 float min(float newMin) { return _min = newMin; } 61 62 float max() const { return _max; } 63 float max(float newMax) { return _max = newMax; } 64 } 65 66 this() { 67 _btnSprite = fetch!Sprite("knob_btn"); 68 _size = _btnSprite.size; 69 } 70 71 void setAngles(float minAngle, float maxAngle) { 72 _minAngle = minAngle; 73 _maxAngle = maxAngle; 74 } 75 76 override void onEvent(Event event) { 77 if(_step == 0f) 78 return; 79 80 switch(event.type) with(EventType) { 81 case MouseWheel: 82 _value += event.position.y * _step; 83 _value = clamp(_value, 0f, 1f); 84 break; 85 case MouseDown: 86 _lastCursorPosition = event.position; 87 break; 88 case MouseUp: 89 case MouseUpdate: 90 if(!_isSelected) 91 break; 92 Vec2f delta = event.position - _position; 93 Vec2f delta2 = event.position - _lastCursorPosition; 94 if(delta2.lengthSquared() > 0f) 95 delta2.normalize(); 96 else 97 break; 98 if(delta.lengthSquared() > 0f) 99 delta.normalize(); 100 float direction = delta.rotated(90f).dot(delta2); 101 direction = direction > .5f ? 1f : (direction < -.5f ? -1f : 0f); 102 _value += direction * _step; 103 _value = clamp(_value, 0f, 1f); 104 _lastCursorPosition = event.position; 105 break; 106 default: 107 break; 108 } 109 } 110 111 override void update(float deltaTime) { 112 if(_step == 0f) { 113 _value = 0f; 114 return; 115 } 116 _angle = lerp(_minAngle, _maxAngle, _value); 117 _btnSprite.angle = lerp(_btnSprite.angle, _angle, deltaTime * .5f); 118 119 if(_lastValue != _value) { 120 triggerCallback(); 121 _lastValue = _value; 122 } 123 } 124 125 override void draw() { 126 _btnSprite.draw(_position); 127 } 128 129 override bool isInside(const Vec2f pos) const { 130 float halfSize = _size.x / 2f; 131 return (_position - pos).lengthSquared() < halfSize * halfSize; 132 } 133 }