1 /** 2 Grimoire 3 Copyright (c) 2017 Enalye 4 5 This software is provided 'as-is', without any express or implied warranty. 6 In no event will the authors be held liable for any damages arising 7 from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute 11 it freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; 14 you must not claim that you wrote the original software. 15 If you use this software in a product, an acknowledgment 16 in the product documentation would be appreciated but 17 is not required. 18 19 2. Altered source versions must be plainly marked as such, 20 and must not be misrepresented as being the original software. 21 22 3. This notice may not be removed or altered from any source distribution. 23 */ 24 25 module net.client; 26 27 import std.stdio; 28 import std.socket; 29 import core.time: dur; 30 31 import core.all; 32 import net.tcpclient; 33 import net.server; 34 import net.event; 35 36 shared ClientInfo[] localClientsInfo; 37 shared bool hasLocalClientsInfoChanged; 38 39 private { 40 __gshared RingBuffer!OutStream clientSendBuffer; 41 __gshared RingBuffer!InStream clientReceiveBuffer; 42 Client client; 43 } 44 45 void startClient(TcpSocket socket) { 46 if(client !is null && client.isWorking) 47 throw new Exception("Client already running"); 48 client = new Client(socket); 49 client.start(); 50 } 51 52 void closeClient() { 53 if(client is null) 54 throw new Exception("Could not close the client"); 55 client.isWorking = false; 56 } 57 58 bool isClientWorking() { 59 return (client !is null && client.isWorking); 60 } 61 62 void clientSend(OutStream stream) { 63 clientSendBuffer.write(stream); 64 } 65 66 InStream clientReceive() { 67 return clientReceiveBuffer.read(); 68 } 69 70 bool clientHasPendingMessage() { 71 return !clientReceiveBuffer.isEmpty; 72 } 73 74 class Client: TcpClient { 75 shared bool isWorking = true; 76 bool hasJustConnected = true; 77 78 this(TcpSocket socket) { 79 super(socket); 80 clientSendBuffer = new RingBuffer!OutStream; 81 clientReceiveBuffer = new RingBuffer!InStream; 82 } 83 84 override void run() { 85 try { 86 SocketSet readSet = new SocketSet(1u); 87 SocketSet writeSet = new SocketSet(1u); 88 SocketSet errorSet = new SocketSet(1u); 89 90 while(isWorking) { 91 readSet.reset(); 92 writeSet.reset(); 93 errorSet.reset(); 94 95 readSet.add(_socket); 96 writeSet.add(_socket); 97 errorSet.add(_socket); 98 99 Socket.select(readSet, writeSet, errorSet, dur!"seconds"(1)); 100 101 if(errorSet.isSet(_socket)) 102 isWorking = false; 103 else if(readSet.isSet(_socket) && !clientReceiveBuffer.isFull) { 104 auto inStream = new InStream; 105 if(receive(inStream)) { 106 if(hasJustConnected) { 107 hasJustConnected = false; 108 if(inStream.read!NetEvent() == NetEvent.Disconnected) 109 isWorking = false; 110 } 111 else 112 clientReceiveBuffer.write(inStream); 113 } 114 else 115 isWorking = false; 116 } 117 else if(writeSet.isSet(_socket) && !clientSendBuffer.isEmpty) { 118 auto outStream = clientSendBuffer.read(); 119 if(!send(outStream)) 120 isWorking = false; 121 } 122 } 123 close(); 124 } 125 catch(Exception e) { 126 writeln(e.msg); 127 close(); 128 } 129 } 130 }