/** Image Copyright: (c) Enalye 2017 License: Zlib Authors: Enalye */ module atelier.ui.image; import atelier.core, atelier.render, atelier.common; import atelier.ui.gui_element; /// Display a sprite on screen. class Image : GuiElement { private Sprite _sprite; @property { /// The displayed sprite. Sprite sprite() { return _sprite; } /// Ditto Sprite sprite(Sprite newSprite) { _sprite = newSprite; size = _sprite.size; return _sprite; } } /// Ctor this(Sprite newSprite) { _sprite = newSprite; size = _sprite.size; isInteractable = false; } override void update(float deltaTime) { _sprite.angle = _currentState.angle; _sprite.size = size; } override void draw() { _sprite.drawUnchecked(center); } }