Add a callback function called for each game loop
Application startup
Cleanup and kill the application
Actual framerate of the application.
Actual framerate divided by the nominal framerate 1 if the same, less if the application slow down, more if the application runs too quickly.
Maximum framerate of the application. \ The deltatime is equal to 1 if the framerate is exactly that.
Main application loop
Maximum framerate of the application. \ The deltatime is equal to 1 if the framerate is exactly that.
Application