atelier ~master (2021-08-24T13:35:22Z)
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Vec3.right
atelier
core
vec3
Vec3
{1, 0, 0} vector.
enum
right
;
enum
right
;
struct
Vec3
(T)
static if
(!(
__traits(isUnsigned, T)
))
static if
(!(
__traits(isFloating, T)
))
enum
right
=
Vec3
!
T
(
1
,
0
,
0
)
;
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vec3
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opBinary
opBinaryRight
opCast
opEquals
opOpAssign
opUnary
round
set
sum
manifest constants
bottom
down
half
left
one
right
top
up
zero
properties
xy
xz
yz
variables
x
y
z
{1, 0, 0} vector.